Evaluation
So today I screened the scene from the Pyscho Film. We did this by watching through the clip that we got chosen to do (without any sound) and then create our own sound that would fit in rightly within the clip chosen. After creating our chosen sound choice for the clip of the Pyscho scene, we are now required to write up a short evaluation explaining what we had to do during our procedure of the making.
My feelings against the whole audio production is that I think it went well with certain things like the door shutting fitted in well as it flowed with the scene just right, which made it seem more realistic. However, my feelings within the bit for the water running out of the shower, personally I don't think it worked as well as the other sound effects. This is because the water noice was quite a short clip it but sounded fake other than the other bits as it was a constant noice. Furthermore, I thought that the part with the scream fitted well enough for it to just seem quite realistic for the scene, it should of carried on as a longer noice as while the girl was screaming there was parts where the scream wasn't included in the clip which didn't really work as much nearer the end as you couldn't hear anything only just the movement of her "screaming".
Our foley sfx worked well with our production because we made a nice amount of sound effects that we could choose from and it had a nice sound to them to make them fit in rightly so it didn't sound so odd. The sounds that worked best in my opinion was the door shutting as the girl closed the door behind her, we added in a creaking noice to make it seem more realistic for the viewers which overall worked as an advantage to the scene. The sound that I thought that didn't work as well was the noice of the running water, this is because it started off okay but as time went on you could tell it was repeating so many times that it needed to flow nicer, we could of changed this by having actual water running either in a bottle or down the sink. What we would do differently in the future, is to reflect back onto our negative views and opinions and work with them to make our scene sound effects better than they were originally. Also, this could be adapted to work better in our improvement would be to maybe communicate better with our peers, show more of a creativity, more of a critical thinking and show more of a data analysis.
The editing process went okay but we got tripped up by some tricky things we had to work round and to get things sorted quickly so we could move on. Overall with the editing, it went better than planned. Our only challenge that we had to face was to fit everything in, in the amount of time we actually had - this also had to be fixed without showing any rushed parts due to our time schedule. However, there wasn't anything that we wanted to do that we didn't know how too as everyone was quite confident and we just went via our own knowledge and guessed a few things and turned out quite positive and worked well with our piece.
We was able to achieve a bit of sync within the sound effects that fitted in during the right time, the volume balance was just spot on, we also added a dramatic and low tempo music in the background so it sounds more "Pyscho" and lastly, we used different effects with a high and low pitch tone depending on the actions taking place during this time of the scene.
What Went Well
My feelings against the whole audio production is that I think it went well with certain things like the door shutting fitted in well as it flowed with the scene just right, which made it seem more realistic. However, my feelings within the bit for the water running out of the shower, personally I don't think it worked as well as the other sound effects. This is because the water noice was quite a short clip it but sounded fake other than the other bits as it was a constant noice. Furthermore, I thought that the part with the scream fitted well enough for it to just seem quite realistic for the scene, it should of carried on as a longer noice as while the girl was screaming there was parts where the scream wasn't included in the clip which didn't really work as much nearer the end as you couldn't hear anything only just the movement of her "screaming".
Our foley sfx worked well with our production because we made a nice amount of sound effects that we could choose from and it had a nice sound to them to make them fit in rightly so it didn't sound so odd. The sounds that worked best in my opinion was the door shutting as the girl closed the door behind her, we added in a creaking noice to make it seem more realistic for the viewers which overall worked as an advantage to the scene. The sound that I thought that didn't work as well was the noice of the running water, this is because it started off okay but as time went on you could tell it was repeating so many times that it needed to flow nicer, we could of changed this by having actual water running either in a bottle or down the sink. What we would do differently in the future, is to reflect back onto our negative views and opinions and work with them to make our scene sound effects better than they were originally. Also, this could be adapted to work better in our improvement would be to maybe communicate better with our peers, show more of a creativity, more of a critical thinking and show more of a data analysis.
The editing process went okay but we got tripped up by some tricky things we had to work round and to get things sorted quickly so we could move on. Overall with the editing, it went better than planned. Our only challenge that we had to face was to fit everything in, in the amount of time we actually had - this also had to be fixed without showing any rushed parts due to our time schedule. However, there wasn't anything that we wanted to do that we didn't know how too as everyone was quite confident and we just went via our own knowledge and guessed a few things and turned out quite positive and worked well with our piece.
We was able to achieve a bit of sync within the sound effects that fitted in during the right time, the volume balance was just spot on, we also added a dramatic and low tempo music in the background so it sounds more "Pyscho" and lastly, we used different effects with a high and low pitch tone depending on the actions taking place during this time of the scene.
What Went Well
- Good use of sound effects
- Good use of dramatic tones with high and low pitches in the correct timings of the scene
- Most of the sounds flowed within the scene
Even Better If
- In parts the sound effects that were chosen like the screaming, it stopped half way through when the girl was still acting out of her screaming so it was just silence in parts
- Add a more of a deathly "stabbing" noise when she was getting hurt
- Add noise of when the girl pulled down the shower curtain of when all the pegs pinged off, this would of made it seem more realistic for the viewers and made them more drawn into it more.
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